Rainbow Six Siege supports the Vulkan API, which is a low-overhead, cross-platform 3D graphics and computing API. The implementation of Vulkan in Rainbow Six Siege aims to improve the overall performance of the game by utilizing modern graphics technology and reducing the CPU overhead.
Vulkan provides more efficient utilization of the hardware resources, decreased latency, and increased control over the rendering pipeline, resulting in better performance and smoother gameplay experience for players. It also allows for better multi-threading support, which can lead to improved frame rates and reduced input lag.
Overall, the Vulkan API in Rainbow Six Siege helps optimize the game's performance, especially on lower-end hardware, and provides a more consistent gaming experience for players across different platforms.
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